Events
Reacting to clicks, edits, sorts, selection…
Events are callbacks the grid calls when something happens — a row is clicked, a sort changes, an edit is saved. They all live in one events group so they never clutter the rest of your config.
What is a "callback" / "event handler"? A callback is a function you write and hand to the grid, which the grid then calls back at the right moment. You don't call
onRowClickyourself — you define what should happen, and the grid runs it whenever a row is clicked. "Event handler" is another name for the same thing: the function that handles a given event.
Reading the "Signature" column. The tables below show each event's signature — the arguments it receives, written as an arrow function type. For example
(row, event) => voidmeans "your function is called with two arguments,rowandevent, and isn't expected to return anything" (void= no return value). You can name the parameters whatever you like and ignore any you don't need.
const grid = createGrid<User>({
columns,
data,
events: {
onRowClick: (row) => console.log('clicked', row),
onSortChange: (model) => console.log('sorted', model),
},
})
The full event list
Lifecycle
| Event | Signature | Fires when |
|---|---|---|
onReady |
(api) => void |
The grid is initialized. This is how you get the Grid API. |
Row interactions
| Event | Signature | Fires when |
|---|---|---|
onRowClick |
(row, event) => void |
A row is clicked |
onRowDoubleClick |
(row, event) => void |
A row is double-clicked |
Editing
| Event | Signature | Fires when |
|---|---|---|
onEditStart |
(rowId, field) => void |
An editor opens |
onEditCommit |
(rowId, field, value) => void |
An edit is saved |
onEditCancel |
(rowId, field) => void |
An edit is cancelled |
Feature state changes
| Event | Signature | Fires when |
|---|---|---|
onSortChange |
(model) => void |
Sort changes |
onFilterChange |
(model) => void |
Filters change |
onSelectionChange |
(rows) => void |
Selection changes (receives row objects) |
onPageChange |
(page, pageSize) => void |
Page or page size changes |
Column state changes
| Event | Signature | Fires when |
|---|---|---|
onColumnResize |
(columnId, width) => void |
A column is resized by dragging |
onColumnReorder |
(columnIds) => void |
Columns are reordered |
onColumnVisibilityChange |
(columnId, visible) => void |
A column is shown/hidden |
Data mutations
| Event | Signature | Fires when |
|---|---|---|
onRowAdd |
(row) => void |
A row is added via api.addRow() |
onRowUpdate |
(id, changes) => void |
A row is updated via api.updateRow() |
onRowDelete |
(id) => void |
A row is deleted via api.deleteRow()/deleteRows() |
Scroll
| Event | Signature | Fires when |
|---|---|---|
onScrollChange |
(scrollTop, scrollLeft) => void |
The grid is scrolled (fires often — debounce if needed) |
A worked example
const grid = createGrid<User>({
columns,
data,
selection: { mode: 'multiple' },
editing: { enabled: true },
events: {
onReady: (api) => {
console.log('Grid ready! API available.')
},
onRowClick: (row) => {
console.log('Opened user', row.name)
},
onEditCommit: (rowId, field, value) => {
// Persist the change to your backend
fetch(`/api/users/${rowId}`, {
method: 'PATCH',
body: JSON.stringify({ [field]: value }),
})
},
onSelectionChange: (rows) => {
console.log(`${rows.length} selected`)
},
},
})
Stale closures: use updateEvents for handlers that read React state
What is a "closure", and why "stale"? When you write a function, it "remembers" the variables that were around it when it was created — that remembered bundle is called a closure. Normally helpful; but if you create a handler once (at
createGridtime) and a variable it remembers later changes, the handler is still holding the old value. We call that old, frozen value stale.
Because you create the grid once outside your component, any event handler you pass to createGrid captures the values that existed at creation time. If a handler needs to read current React state, define it that early and it will be "stale" (frozen at the initial value).
The fix is grid.updateEvents() — call it inside a useEffect to refresh the handlers whenever your state changes:
function App() {
const [count, setCount] = useState(0)
useEffect(() => {
grid.updateEvents({
onRowClick: () => {
// Always sees the latest `count`, because we re-register on change
console.log('current count is', count)
setCount((c) => c + 1)
},
})
}, [count])
return <Grid grid={grid} />
}
Rule of thumb: Handlers that only call
api.*methods or log static things are fine increateGrid. Handlers that read component state should be registered (and re-registered) viaupdateEvents.
Event ordering when one change triggers another
Some user actions trigger more than one event. The rule is simple: the event matching what the user actually did fires first; any knock-on effect fires after. The clearest example is filtering resetting the current page back to 1 — see Chapter 05:
events: {
onFilterChange: () => console.log('1: filter changed'),
onPageChange: () => console.log('2: page reset to 1'),
}
// Typing into a filter box (while on page 3, say) logs "1" then "2", in that order.
onPageChange only fires here if the page number actually moved — filtering while already on page 1 fires just onFilterChange. Note that sorting doesn't trigger this at all: changing the sort re-orders your current page in place and does not touch pagination, so onSortChange fires alone.
If you're coordinating multiple pieces of UI off different events, you can rely on this ordering rather than guessing which one "really" happened first.
Removing or replacing a handler
grid.updateEvents() merges into the existing handlers — it doesn't need every handler passed each time, only the ones you're changing:
// Only onRowClick changes; onSortChange (if any) is left alone
grid.updateEvents({ onRowClick: (row) => console.log('new handler', row) })
To remove a handler entirely rather than replace it, pass undefined:
grid.updateEvents({ onRowClick: undefined })
Common event mistakes
| Symptom | Cause | Fix |
|---|---|---|
| Handler reads an old value that never updates | Stale closure — see the section above | Move the handler into grid.updateEvents() inside a useEffect keyed on the values it reads |
onScrollChange causes visible jank while scrolling |
Heavy work (state updates, network calls) running on every scroll event | Debounce/throttle inside the handler, or move the work out of the hot path entirely |
onReady runs more than once |
createGrid() was accidentally called more than once (usually because it moved inside the component) |
Confirm createGrid() is at module scope — see Chapter 01 |
onEditCommit fires with the previous value, not the new one |
Reading row[field] instead of the handler's own value argument |
Use the value parameter EliteGrid gives you — it's already the new, post-edit value |
Next: 12 · The Grid API